Xcode Linking to Wrong Library
Xcode Linking to Wrong Library
- Subject: Xcode Linking to Wrong Library
- From: Chris Share <email@hidden>
- Date: Mon, 5 Jul 2010 18:22:00 -0700 (PDT)
Hi,
In the project I'm working on, I need to link to a 32-bit library in a custom location. To link to the library, I dragged the header and library into Xcode. A 64-bit version of the library also exists in /usr/local/lib.
The problem is, that when I build the app, it searches for the library in /usr/local/lib and finds the 64-bit library and won't link to it.
How do I get Xcode to ignore the version of the library in /usr/local/lib and link to the one in the custom location?
Cheers,
Chris
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