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Creating a Resource Folder in Bundle
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Creating a Resource Folder in Bundle


  • Subject: Creating a Resource Folder in Bundle
  • From: Gordon Apple <email@hidden>
  • Date: Thu, 10 Jun 2010 11:52:09 -0500
  • Thread-topic: Creating a Resource Folder in Bundle

What I want, ideally, is to specify a folder (sub-directory) in resources,
preferably without having to import all its content files into the project,
but have that folder and its contents included in the bundle.  (iPhoneOS
3.2)

At run-time, I want to be able to read the contents of this resource folder
into the program.  This could be a folder of images, a folder of text files,
etc.  The read part I can handle.  It's getting the folder and its contents
into the bundle that I don't know how to do -- especially since iPhoneOS
tends to flatten everything.

I know -- RTFM.  I'm trying that, but really just need a simple solution to
what should be a simple problem.  Is there a simple solution I've missed?


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