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Single Project with Mac and iPhone targets
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Single Project with Mac and iPhone targets


  • Subject: Single Project with Mac and iPhone targets
  • From: Jason Swain <email@hidden>
  • Date: Wed, 23 Jun 2010 10:47:32 +0100

I have a single project that has multiple targets, some for OS X and some for iOS. This all worked fine until Xcode 3.2.3. Now when I select an OS X target the architectures do not update to i386, x86_64 etc, they remain on arm6, arm7. This means I cannot compile my OS X project any more.

Is this a bug in Xcode 3.2.3, or am I doing something wrong with my project setup? I'm pretty sure I have not changed any project configuration since Xcode 3.2.2 which was working fine. I did update the iOS targets to target iOS 4, that's the only change.

I guess it is not all that common to have a single project targetting multiple OS's, but it is useful to be able to do. The application I am working on shares all it's code between the platforms except for user interface, so having a single project is very useful. I'm a bit concerned that someone is going to say that this is not a supported feature of Xcode, but it does seem to be a useful feature. I guess the alternative is to have separate projects for each target and a dependent project for the shared code. I could move to something like that, but it would be quite a big change.


Jason _______________________________________________
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