Re: Mac 10.5 target always building as iPhone
Re: Mac 10.5 target always building as iPhone
- Subject: Re: Mac 10.5 target always building as iPhone
- From: Christiaan Hofman <email@hidden>
- Date: Wed, 30 Jun 2010 22:24:02 +0200
1. There's no public Xcode 4, therefore nobody is allowed to discuss it on this list.
2. There recently was a discussion about this (?) problem on Xcode 3.2.3, the solution is to choose the active SDK from the build settings popup or the Project menu, but you now have to hold the Option key to get the choices.
Christiaan
On Jun 30, 2010, at 22:02, Mike Shields wrote:
> Resending since this is happening again with a newly created project.
>
> I've got a really weird problem that just seems to have cropped up and may be related to installing the Xcode4 tools on my system. However, Xcode4 was installed using the default location/settings, so theoretically is shouldn't have affected anything.
>
> What's going on:
>
> I have a project that builds both a Mac OS X framework target as well as an iPhone static library target.
>
> Up until recently (and after my initial email I rebuilt the project file that was giving me grief, which solved the problem for a while) everything was fine, but now when in Xcode itself and attempting to build the Mac framework for some reason Xcode is always selecting the iPhoneOS compilers/sdks (specifically the 4.0 sdk) and attempting to output arm code.
>
> If I build the project using xcodebuild, everything builds just fine. if I build the framework target from my application project (the framework project is set up as a dependent target), it builds fine. Only if I try to build the framework project/target itself from the GUI does it fail.
>
> I'd rather not nuke my system and start over if there's a fix for this, but I'm stumped as to what the problem might be.
>
> -Mike
>
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