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Re: cp from Xcode Shell script target
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Re: cp from Xcode Shell script target


  • Subject: Re: cp from Xcode Shell script target
  • From: "Paul Sanders" <email@hidden>
  • Date: Fri, 5 Mar 2010 21:25:12 -0000

That is very interesting (and a little unnerving).  What a
horrible piece of design (or maybe implementation).  Thank you
gentlemen.

Paul Sanders,

----- Original Message -----
From: "JT Burgess" <email@hidden>
To: "Greg Guerin" <email@hidden>
Cc: "list Xcode-users" <email@hidden>
Sent: Friday, March 05, 2010 8:18 PM
Subject: Re: cp from Xcode Shell script target


That seemed to fix it! Thanks!

For posterity, I was creating the Process.app directory first,
then
slowly adding things to it, so your explanation is probably
correct.

On Fri, Mar 5, 2010 at 3:02 PM, Greg Guerin <email@hidden>
wrote:

> It could be that Finder or LaunchServices reads the contents
> of the new app,
> in the middle of the process of building it. Your cp comes
> later and
> changes things, and LS isn't told again to read the contents,
> so its
> database is stale.
>
> One way I've remedied this is to touch the top-level dir (i.e.
> the .app)
> after making changes inside the .app. This causes Finder or LS
> to see a
> different mod-date on the top-level app, and trigger an LS
> update. The
> glitch comes because Finder won't look *inside* an app-bundle
> for newer
> mod-dates, so the fix essentially propagates the internal
> mod-date out to a
> place where Finder (or LS) will see it.



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References: 
 >Re: cp from Xcode Shell script target (From: Greg Guerin <email@hidden>)
 >Re: cp from Xcode Shell script target (From: JT Burgess <email@hidden>)

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