Re: Odd behavior of Active SDK
Re: Odd behavior of Active SDK
- Subject: Re: Odd behavior of Active SDK
- From: Dave Keck <email@hidden>
- Date: Wed, 5 May 2010 13:18:31 -1000
> This apparently has the effect of preventing conditional build settings from changing the active sdk. I had been doing that for no particularly good reason, but had to stop because of this problem.
I noticed this exact same thing. It also prevents all of my targets'
VALID_ARCHS from being respected (Xcode just builds all of the ARCHS.)
> What would cause (Base SDK) to be combined with a specific OS SDK, and how can I separate them?
I had to play around with my build settings a bit to separate them.
Try Project > Edit Project Settings. Select "Current OS" for "Base SDK
for All Configurations." Once you have that set, stay far, far away
from the Active SDK bit of that god forsaken toolbar control.
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