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Xcode doesn't like app names containing a dollar sign
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Xcode doesn't like app names containing a dollar sign


  • Subject: Xcode doesn't like app names containing a dollar sign
  • From: Steve Christensen <email@hidden>
  • Date: Tue, 05 Oct 2010 12:01:09 -0700

I'm using Xcode 3.2.4 + iOS SDK 4.1 to build an iPhone app for a client whose app name ends with a dollar sign ($), for example "Beagle$". All of the build process completed without errors until it got to the validation state, which failed as follows.

warning: Application failed codesign verification.  The signature was invalid, or it was not signed with an Apple submission certificate. (-19011)
Executable=.../Beagle$.app/Beagle$
codesign_wrapper-0.7.10: using Apple CA for profile evaluation
.../Beagle$.app: a sealed resource is missing or invalid
codesign_wrapper-0.7.10: failed to execute codesign(1)
 - (null)

Since I'd built a number of other apps without problems, I tried a number of different name combinations just to see if I could narrow it down a bit. I tried "Beagle", "Beagles", "Beagle’s", "Beagle!" and "Beagle$". Only the name with the dollar sign failed; in the other cases, it worked just fine.

At this point I was wondering if there were a weirdness with Xcode build variable substitutions, so I tried changing the name to "Beagle$xyz". This time it failed in both copypng and copyplist, and the build log said that they couldn't find the destination app's bundle directory, trying to copy into ".../Beagle.app" instead of ".../Beagle$xyz.app". (Actually copyplist outright failed; copypng "succeeded" but printed out a message saying that it couldn't open the output file.)

Has anyone else run into this and/or is there a workaround short of renaming the app? I'm just trying to make sure that I haven't missed something rather than running into an Xcode bug.

steve

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