Re: iOS-compliant PNGs
Re: iOS-compliant PNGs
- Subject: Re: iOS-compliant PNGs
- From: G S <email@hidden>
- Date: Fri, 01 Apr 2011 19:35:21 -0700
Yes, I was aware that the image data itself had to be in the alpha channel.
The good news is, I got it to work. The ordeal was a combo of the aforementioned Xcode bug and some plain old bad info floating around the Web.
At some point I must have had a correct image that didn't get copied to the phone. Because really all you have to do is write a 24-bit PNG with transparency out of Photoshop. But since I had tried that and it didn't work, I started hunting around the Web for the "right" way.
What does NOT work is creating a mask on a single-layer image in Photoshop, pasting the image data into it, and saving that as a PNG (even using the "save for Web" option). That's what some instructions out there claim you have to do.
Thanks very much to everyone who replied. I appreciate your time. And, I'll check out those tutorials anyway for potential time-saving hints.
_______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list (email@hidden)
Help/Unsubscribe/Update your Subscription:
This email sent to email@hidden