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Xcode 4 install
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Xcode 4 install


  • Subject: Xcode 4 install
  • From: Tony Cate <email@hidden>
  • Date: Sat, 16 Apr 2011 10:10:06 -0400

Trials and tribulations...

After reading all the negative feedback (as well as the good), I decided to try installing 4. I initially tried to install on a non-boot able drive. No joy. So for giggles I copied my entire Developer folder to G: and deleted the original (my older Pro is running low on disk space, so side-by-each installations is a no-go). Xcode 3 has no qualms running over there. So, with the freed up space I installed 4 on my machine.

In the limited amount of time I've played with 4, I kind of like the work-flow. Unfortunately, I build for a minimum of 10.5 and my project won't even begin to compile. After changing the build setting to get rid of x86 targets, I get this error: QuartzCore/CAOpenGLLayer.h: No such file or directory (my project doesn't actively use OpenGl). I'm in a bit of a time crunch so I don't have time to play around with this, but if any of you have a quick hit thought or solution that would be cool.

If you're still reading and are curious why I would be trying this, I was thinking the Clang? compiler would help me tighten up my code. Plus the whole Interface Builder integration is really appealing. I spend a lot of time moving between the two environments. Then at release time I simply revert to Xcode 3.x for the final builds. Let me know if that's a stupid approach.

Tony
3 Cats And A Mouse
http://www.3caam.com
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