Re: Does XCode 4.1 support 32-bit targets?
Re: Does XCode 4.1 support 32-bit targets?
- Subject: Re: Does XCode 4.1 support 32-bit targets?
- From: Jean-Denis MUYS <email@hidden>
- Date: Fri, 05 Aug 2011 07:32:33 +0000
- Thread-topic: Does XCode 4.1 support 32-bit targets?
On 5 août 2011, at 02:30, Jens Alfke wrote:
On Aug 4, 2011, at 4:30 PM, Greg Guerin wrote:
I
think there was a past warning that this doesn't work.
IIRC, compiling for 10.4 needs an older version of gcc, which isn't supplied in newer Xcode versions. Compiling with the newer compiler might build, but the executable won't run, because the runtime support lib for the newer compiler isn't available on 10.4.
Or maybe the attempt to link for 10.4 will fail. I don't recall the details of when it fails, just that it eventually fails due to compiler/runtime mismatch.
Oops, I stand corrected. :(
This is of course further evidence of the incompetence, nay, downright evil, of the Apple dev tools team. Any reasonable IDE would be able to build code targeting not only OS X 10.0, but System 7.0 (including INITs and cdevs with A4 worlds.)
—Jens
Wow ! I feel Poe's law looming…
Jean-Denis
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