32-Bit Universal versus Standard 32/64-bit Universal
32-Bit Universal versus Standard 32/64-bit Universal
- Subject: 32-Bit Universal versus Standard 32/64-bit Universal
- From: koko <email@hidden>
- Date: Thu, 11 Aug 2011 11:08:57 -0600
When I build my project as a 32-Bit Universal it compiles and links.
When I build as a Standard 32/64-bit Universal I get three undefined symbols reported as:
"_OBJC_IVAR_$_BMatrixCell.mBFilename", referenced from: "_OBJC_IVAR_$_BMatrix.fileList", referenced from: "_OBJC_IVAR_$_BMatrix.m_operationFileCount", referenced from:
What in the 64-bit world would cause these to be undefined?
-koko |
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