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32-Bit Universal versus Standard 32/64-bit Universal
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32-Bit Universal versus Standard 32/64-bit Universal


  • Subject: 32-Bit Universal versus Standard 32/64-bit Universal
  • From: koko <email@hidden>
  • Date: Thu, 11 Aug 2011 11:08:57 -0600

When I build my project as a 32-Bit Universal it compiles and links.

When I build as a Standard 32/64-bit Universal I get three undefined symbols reported as:

"_OBJC_IVAR_$_BMatrixCell.mBFilename", referenced from:
"_OBJC_IVAR_$_BMatrix.fileList", referenced from:
"_OBJC_IVAR_$_BMatrix.m_operationFileCount", referenced from:

What in the 64-bit world would cause these to be undefined?

-koko
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