hi Lance,
Of course you're right, I should've given the code for the << operator on Mat4, here it is:
std::ostream & operator << ( std::ostream & s, const Mat4 & v ) { static char txt[256]; sprintf( txt, "%g %g %g %g %g %g %g %g %g %g %g %g %g %g %g %g", \ v[ 0 ], v[ 1 ], v[ 2 ], v[ 3 ], \ v[ 4 ], v[ 5 ], v[ 6 ], v[ 7 ], \ v[ 8 ], v[ 9 ], v[ 10 ], v[ 11 ], \ v[ 12 ], v[ 13 ], v[ 14 ], v[ 15 ] ); s << txt; return s; }
On Aug 16, 2011, at 11:48 PM, lbland wrote:
hi-
On Aug 16, 2011, at 5:27 PM, J wrote:
The << infix operator doesn't need to print in order of the memory layout? What is the implementation for << in the class?
thanks!-
-lance
Is there anyone who can explain the discrepancy between the left and right panes in the image linked to below ? the right pane - the printed output is the expected output. However, the variables view shows a completely different layout of the values in the matrix, which has a float m_v[16] member which is printed.
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