Re: Very long "Check Dependencies" phase
Re: Very long "Check Dependencies" phase
- Subject: Re: Very long "Check Dependencies" phase
- From: Chris Suter <email@hidden>
- Date: Tue, 8 Feb 2011 07:50:29 +1100
Hi Jeff,
On Tue, Feb 8, 2011 at 6:31 AM, Nordquist, Jeff
<email@hidden> wrote:
> Recently the "Check Dependencies" build phase has started taking a long time
> (anywhere from 2 to 10 minutes). Our project is fairly massive; roughly 1100
> source files and several large libraries (Boost, etc.). We're using Xcode
> 3.2.5. From the Google, it seems that others have experienced this as well,
> starting in Xcode 3.x.
> I've tried the solutions I've found on this list and other places,
> including:
> 1. Adding some directories
> to PATH_PREFIXES_EXCLUDED_FROM_HEADER_DEPENDENCIES.
> 2. Looking for poor header include habits (headers including unnecessary
> headers, etc.)
> - Is there a way to generate a full report of headers that are included
> during a build?
> 3. Checking to make sure we're not recursively including our build directory
> At one point, Chris Espinosa suggested getting a report of Xcode file usage
> using "sudo fs_usage Xcode > ~/XcodeFSUsage.txt". When I tried that, the
> report file grew to about 9.5 Gigs before I started getting errors in
> Terminal. I filed a bug a month and a half ago (radar #8783217) but it seems
> to be untouched.
> Here are my questions:
> 1. Is there something else I can try?
> 2. What dependencies is Xcode "checking"? Headers? Libraries? Is it building
> a map of some sort? Where is this map stored?
> 3. Are there some utilities other than fs_usage that might help me dissect
> the problem?
> Thanks for any advice,
You should try Xcode 4. I imagine Apple aren't that bothered with
version 3 any more.
Kind regards,
Chris
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