Re: How to switch the base SDK correctly
Re: How to switch the base SDK correctly
- Subject: Re: How to switch the base SDK correctly
- From: David Duncan <email@hidden>
- Date: Wed, 19 Jan 2011 09:17:51 -0800
On Jan 19, 2011, at 8:42 AM, Markus Spoettl wrote:
> I've been working on a Mac OS X project with base SDK set to 10.5. Now the time has come to use new 10.6 API and I'd like to switch my project's base SDK and deployment target to that version.
>
> I went into the project info and on the general tab set option "Base SDK for All configurations" to "Mac OS X 10.6". I was under the impression that this should be it, but it isn't. Even after numerous cleans the project still gets compiled using the 10.5 base SDK and consequently emits a warning about non-existing API (see compiler transcript for one file below).
>
> I've double checked the target settings for all configurations and they reflect the new base SDK set in the project.
>
> I must be missing something obvious, but what? I'm working on Mac OS X 10.6.6 using Xcode 3.2.5.
Try option clicking on the Overview toolbar item and ensuring that the selected SDK is "Base SDK" rather than a specific Mac OS X SDK.
--
David Duncan
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