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Non-executable build products?
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Non-executable build products?


  • Subject: Non-executable build products?
  • From: Rich Siegel <email@hidden>
  • Date: Wed, 13 Jul 2011 14:51:27 -0400

I have a question to which I can't easily find the answer in the Xcode 4 manual; so I'm hoping someone here can shed some light. :-)

In my build system, I have two build targets of interest: one for the application itself, and one which prepares a disk image as well as a zip file, for distribution. Right now, I have a "build release package" target which includes the application target as a dependency, and whose build phases are simply two "Run Script" phases, one for making the disk image and one for making the Zip archive.

I'd like to figure out how to make the "Archive" command work for me, so that when I do an Archive build, the dmg and the zip file end up in the Organizer, so that I don't have to fish through the file system for them (and of course also reap the benefits that the Organizer has to offer). So far, though, I haven't had any success.

The general setup mechanics seem to assume that the end product of any given target is an executable of some sort, and that packaging is left up to the Organizer; and the Organizer knows how to export installer packages, and application bundles, and that's it.

So, there's no way I've found that lets me specify (for example), "This target produces a file in the build products folder whose name is XXXX.zip", or "This target produces a file in the build products folder whose name is XXXX.dmg" (and for extra bonus points, the "XXXX" is computable from build variables).

Does anyone have any guidance or suggestions?

Thanks for any advice,

R.
--
Rich Siegel                                 Bare Bones Software, Inc.
<email@hidden>                      <http://www.barebones.com/>

Someday I'll look back on all this and laugh... until they sedate me.

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