Re: Xcode 3.2.6 on Lion ?
Re: Xcode 3.2.6 on Lion ?
- Subject: Re: Xcode 3.2.6 on Lion ?
- From: "Rick C." <email@hidden>
- Date: Fri, 22 Jul 2011 09:46:01 +0800
Xcode 3.2.6 won't install on Lion, I tried again yesterday because there were some other posts where I understood that maybe you can. But you can't...
Yes 3.2.6 runs on Lion if it was there already, but I think once you install 4.1 even into a different directory it might be affected??? And if I wanted to just move it over how would you do that? Just drag the Developer folder over?
I did submit an app yesterday build with 3.2.6 to the app store, but I hear sandboxing is required in November and for that we need 4.1? So I think I'm more interested in how to take a 3.2.6 project and open it up in 4.1 and build it because now I get lots of warnings. Especially with older projects containing BWTookit...
On Jul 21, 2011, at 11:09 PM, Alexander von Below wrote:
> Oh, I am not disputing that! Compiling against the older SDK is the safest way.
>
> However, especially on iOS, it is very, very painful to make sure your App runs on iOS (Current-1). And I am wondering, why Apple is not making that easier for us.
>
> Alex
>
> Am 21.07.2011 um 17:07 schrieb Dallman, John:
>
>>> I believe that all the headers contain that information in machine readable
>>> form, why on this planet can't Xcode 4 tell me "You are using an API that
>>> is not available on your deployment target", so I can take care of that (i.e.
>>> do run-time checks or avoid using that API)
>>
>> I used to believe that with respect to 10.6 and 10.5. Then I had a look at the
>> headers and found it didn't always seem to be true. Since most of the code I
>> compile on Macs wasn't written on Macs, and has to be portable between a lot of
>> operating systems, I found it very much safer to compile against the SDK headers
>> for the oldest version I needed to support.
>>
>> --
>> John Dallman
>>
>
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