Re: Running on a device
Re: Running on a device
- Subject: Re: Running on a device
- From: albert jordan <email@hidden>
- Date: Mon, 14 Mar 2011 08:20:31 -0700
I answered my own stupid question... 4.3 was selected as the default target, and the device I had connected was 4.2.
sorry....
On Mar 14, 2011, at 7:51 AM, albert jordan wrote:
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>> I downloaded Xcode 4 today, and I came up with a problem that I'm hoping someone can help me with. I'm sure I'm doing something stupid, but I've tried to run thru the documentation and search in Google, and have not seen something that helps.
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>> I have my test device connected to my MAC, and with any (pre Xcode 4.0 created) existing project, I can select the target to be the device and run the application. In the organizer window I can see that the device is connected. However, if I try to run a new project (created in xcode 4) I get "No provisioned iOS devices are available. Connect an iOS device or choose an iOS simulator as the destination." message. However, the device is connected, and even the organizer in xcode sees the device. How can I get past this?
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