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Re: XCode 4 System Requirement
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Re: XCode 4 System Requirement


  • Subject: Re: XCode 4 System Requirement
  • From: Eric Wing <email@hidden>
  • Date: Tue, 24 May 2011 14:01:09 -0700

I am involved with a very large, complicated build process for the
Corona SDK that was building on a Mac Mini, I think Core Duo 1.83Ghz
with 1GB of RAM.

Under Xcode 3, the build times were about 1 hour. We moved to Xcode 4
and moved to clang/llvm and saw our build times drop to about 35
minutes.  (We build Android stuff too in this so we Xcode 4 can't
speed up those parts for us.)

We just upgraded to a faster Mac Mini (2.4GHz Core 2 Duo with 4GB of
RAM) and our build times are now 20 minutes.

We just started running nightly automated builds with automated iOS
(and Android) on-device tests. To pull this off for iOS, we use
Scripting Bridge with Xcode. Unfortunately, Xcode 4 is currently
terribly broken with Scripting Bridge and totally unusable for us in
this aspect and we had to install Xcode 3.2.6 to pull this off. I
would estimate that Xcode 4 is twice as fast at building for us.

So thank you Xcode 4 team for the tremendous performance boost with
clang/llvm! (But please, please fix Scripting Bridge and come up with
better ways to automate iOS device builds and runs.)


Thanks,
Eric
--
Beginning iPhone Games Development
http://playcontrol.net/iphonegamebook/
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