Re: My App Wont Debug
Re: My App Wont Debug
- Subject: Re: My App Wont Debug
- From: Todd <email@hidden>
- Date: Sun, 09 Oct 2011 17:26:50 -0700
HI All,
More on this.
> OS X 10.6.8, XCode 3.2.6.
>
> I copied my entire project over to another machine running the same
> setup as above and nothing debugs. I place break points, they are
> never hit. If I do place a break point on return(0); in main() it does
> hit that. But nothing before and it should be! It does on my other
> system.
>
> Does anyone have thoughts why this might be the case?
Here is my main() function:
// Main()
#ifdef __BUILD_MAC__ || __BUILD_LINUX__
int main( int argc, char *argv[] )
#else if __BUILD_WIN__
int WINAPI WinMain( HINSTANCE hInst, HINSTANCE hPreInst, LPSTR
lpszCmdLine, int nCmdShow )
#endif
{
int jason=0;
try
{
#ifdef __BUILD_MAC__ || __BUILD_LINUX__
std::auto_ptr<CPLAT::CP_Startup> platformStartup(CP_new
CPLAT::CP_Startup(argc, argv));
#else
std::auto_ptr<CPLAT::CP_Startup> platformStartup(CP_new
CPLAT::CP_Startup(hInst, hPreInst, lpszCmdLine, nCmdShow));
#endif
FXHostApp application;
application.Run();
}
catch(...)
{
}
return( 0 );
}
So if I place a break point on the int jason=0; the debugger does
stop, It says at that line number, but the red arrow is placed at
'std::auto_ptr<CPLAT::CP_Startup> platformStartup(CP_new
CPLAT::CP_Startup(argc, argv));' line.
If I try to do a step over when stopped at the int jason=0; It just
goes to return(0);
Like the try{} is being ignored some how. This used to work just fine.
Thoughts are appreciated.
-Jason
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