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Re: iOS v OSX Compile
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Re: iOS v OSX Compile


  • Subject: Re: iOS v OSX Compile
  • From: Dan Korn <email@hidden>
  • Date: Mon, 20 Aug 2012 19:32:34 -0500

On Aug 20, 2012, at 4:05 PM, koko wrote:
> We build our libs cross-platform, ergo #include <stdafx.h> for Windows.
>
> On Mac we have a dummy stdafx.h so finding it in user paths is ok.

Why would use use the system include notation (angle brackets) for a
stdafx.h file on Windows?  It's just as wrong there as on Mac.  It's
not a system header on any platform, AFAIK.

Dan
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  • Follow-Ups:
    • Re: iOS v OSX Compile
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References: 
 >iOS v OSX Compile (From: koko <email@hidden>)
 >Re: iOS v OSX Compile (From: Mark Wagner <email@hidden>)
 >Re: iOS v OSX Compile (From: koko <email@hidden>)

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