Re: Xcode Development
Re: Xcode Development
- Subject: Re: Xcode Development
- From: Alex Zavatone <email@hidden>
- Date: Sun, 01 Jul 2012 17:32:09 -0400
On Jul 1, 2012, at 5:12 PM, Crispin Bennett wrote:
> On 01/07/2012, at 1:33 AM, Apple Xtools List wrote:
>
>> +1 on this! I too love Xcode 4. Sure it was a transition from Xcode 3. It's way more stable and interface is vastly improved.
>>
>> I never understand how upset developers get about ANY sort of change to their IDE. Change is a part of good software development. We as developers should understand this better than anyone! If it wasn't for CHANGE we would all still be using vi or emacs! (Sorry vim and emacs lovers)
>>
>> Anyone who is still hanging on to the past, watch some of the Xcode 4 workflow videos from WWDC. You might be surprised that most of the things people complain about can be done in Xcode 4.
>>
>> Another Xcode 4 lover,
>>
>> Todd
>>
>
> I, OTOH, have found every release of Xcode 4 to date far too unstable to wish to use. This isn't by contrast with Xcode 3, as being relatively recent to iOS development, I had formed no attachment to that (if Xcode 3 really was *less* stable, as you claim, then quel horreur). I don't dislike change, I dislike software that crashes constantly. I limit my Xcode use to IB and core data modelling, and use either plain text editors + xcconfig + xcodebuild or AppCode for iOS development. I find either of these a much more pleasant, not to say more productive, experience.
>
> There are some nice ideas in Xcode 4, and initially I rather liked it. I think it has some serious and fundamental usability problems, but they can be worked round adequately with behaviours etc. But ultimately I just am not willing to waste my time with it.
Try finding out how to open a "console only" window.
You have to create a tab first. WTF, a tab?
Then drag the console into it, then drag the console tab off into a space where it will be its own window.
And try resizing it to make it really small. You can't. You're limited by a minimum width of around 640 pixels wide.
This is why I output to a log file that I can tail.
And how is someone going to find this out? I only did by watching the Apple WWDC video on it.
Why the HELL does Apple make a simple task so damn hard?
Let me pick a window called the console or log and don't ever mess with it. That's a SIMPLE TASK. How could someone screw that up and keep it screwed up for over a year?
Xcode 4 is overly complex and messy. More effort was put into making the interface panels animate (whoop) than actually making it easy to use and not crash.
We have a saying in our office, "oh, we are being too productive. Must overcomplicate things!" This is in reference to Xcode 4.
Storyboarding's auto animating of zooming in or zooming out of an element is enraging. The GUI should never change a setting that the user made - the zoom level. And animating the zoom in or zoom out? WHY? Just display it at the user specified zoom as fast as possible.
And let us turn off the damned sliding animation on the panels as they go in and out. I don't want to watch my dev tool's interface animate for me, I want it to be fast on the display, easy to use and not crash.
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