Just a thought for enhancing storyboarding while in pre release mode.
Just a thought for enhancing storyboarding while in pre release mode.
- Subject: Just a thought for enhancing storyboarding while in pre release mode.
- From: Alex Zavatone <email@hidden>
- Date: Fri, 22 Jun 2012 12:08:48 -0400
I'm sure there must be too few engineers on Xcode with too much to do, but when wiring up storyboards, a common crash is when an action is selected for but it's not wired up properly so the selector is sent to a null object.
You'd think that in development, Xcode would be able to catch this and say at build time or at execution time "in this you're sending a selector to an unwired/unconnected outlet which will crash if you invoke this element", or "connect the outlet for the InsertSelectorNameHere call on your button's (InsertButtonNameHere) outlet, in InsertSceneNameHere scene or your app will crash".
However, knowing that Xcode does not do this, would there be any way to override something so that we can catch this with one level of abstraction and post an alert and log message to catch the issue before the app mysteriously crashes?
TY.
- Alex Zavatone
Passionate admirer of everything related to provisioning
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