Re: Xcode Development
Re: Xcode Development
- Subject: Re: Xcode Development
- From: Charlie Dickman <email@hidden>
- Date: Fri, 29 Jun 2012 13:34:48 -0400
This may be slightly off topic but I must weigh in.
I was an early adopter of Lion and Xcode 4. The operant word there is "was". First, I found that trying to build a project in Xcode 4 that builds just fine in Xcode 3 with no errors whatsoever fails miserably under Xcode 4.
So I was looking at major work to convert to Xcode 4 and the only benefit would be that I could build projects that would run in Apple's sandboxed environment and could only be distributed from their App store after they approved it. This has no benefit for me whatsoever so I reverted to Xcode 3.
Though I paid to be able to develop apps for my iTouch I had already decided that I would give that up until the IOS becomes an open system.
Also, Lion did absolutely nothing to enhance my computing experience. In fact, there are some things that definitely distract from it. And with Mountain Lion coming so close on the heels of Lion I would have to go through the agony of yet another unwanted system change.
So I took my environment back to Snow Leopard and Xcode 3 and will stay there until some catastrophe like my hardware going south forces me to change.
In the interest of marketing, which I know is necessarily important to Apple, they have abandoned long standing users. In my professional life if we had ever tried to release such disjoint systems without giving the customer an easily executed transition we would have never been able to sustain our success.
On Jun 29, 2012, at 12:39 PM, koko wrote:
> The question was somewhat tongue in cheek and prompted by the reviews of Xcode 4.3 which we just installed.
>
> How can a company in the country that virtually invented software development release such a crappy product? I would expect this from China, India or Redmond but not Cupertino.
>
> In the last three weeks the time we have lost due to Xcode failures is astounding.
>
> The following is a ridiculous behavior:
>
> 1. Build a project and encounter a compile error.
> 2. Correct the error.
> 3. Build the project.
> 4. The build fails because the file dSym cannot be found, dSym was deleted in the previous build step.
>
> So why fail the build because a file that is going to be deleted anyway cannot be found?
>
> The only recourse is to Clean and recompile the entire project.
>
> If we released such a stupid function in a product I am sure the App Store would reject it.
>
> Ergo my question.
>
> -koko
>
>
> On Jun 29, 2012, at 9:08 AM, Fritz Anderson wrote:
>
>> On 28 Jun 2012, at 6:00 PM, koko wrote:
>>
>>> Just curious, where is Xcode developed? India, China, Cupertino, Redmond or somewhere else?
>>>
>>> And who are the developers?
>>
>> I'm trying to be a better person, so I'll take your question at face value.
>>
>> In the modern world, any technical department has remote workers, but the short answer is Cupertino. If you follow the apple.com addresses on this list, or listen to the developer tools presentations from WWDC (video free to registered developers), it's obvious that they work on the Apple campus, in close proximity to Apple's other engineers.
>>
>> You can get some names from both sources. Of course, you wouldn't contact them directly without being invited.
>>
>> I guess it's possible that all those people are shills for a pack of galley slaves in Rangoon, but if so, the secret has been kept for an implausibly long time.
>>
>> — F
>>
>> --
>> Fritz Anderson
>> Xcode 4 Unleashed: Don't bring your bathroom copy into the kitchen — were you raised in a barn?
>> <http://x4u.manoverboard.org/>
>>
>>
>
>
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Charlie Dickman
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