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Re: Using Xcode's target=>info=>Document Types panel
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Re: Using Xcode's target=>info=>Document Types panel


  • Subject: Re: Using Xcode's target=>info=>Document Types panel
  • From: Jean Suisse <email@hidden>
  • Date: Mon, 12 Nov 2012 23:08:56 +0100

Thank you for your reply.

>
> On 2012 Nov 12, at 09:20, Jean Suisse  wrote:
>
>> - The icon displayed for the file type is generic and does not match the one I specified.
>
> That's what happened to me when I had an extraneous, conflicting LSHandler entry in ~/Library/Preferences/com.apple.LaunchServices.plist.
>

Well, my com.apple.LaunchServices.plist seems OK. I only have 10 items. All look fine.


>> Here is my plist (ext stands for the file extension. DESCRIPTION is the string describing the file type):
>> …
>
> I can't draw any conclusions from that because I don't know what values are expected.
>
> But I was just thinking that you may have a special case here if you're trying to make your app the default editor for '.txt' files.

Actually, I am trying to make my app the default editor for my file types (which have their own extensions). But, as they contain readable text, I would like to tell quick look that it can generate a preview as it would for any .txt file.

> Also, I should have said that, before digging into the LaunchServices.plist file, you should try it the "normal" way first:
>
> • Select one of your documents in Finder.
> • Click File ▸ Get Info
> • If necessary, change "Open with", also clicking "Change All…"

Well, I would like to avoid this step, since it is supposed to work on its own. I tried anyway. It didn't change anything. My app is still the default editor, but the right icon still doesn't show up.


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References: 
 >Using Xcode's target=>info=>Document Types panel (From: Jean Suisse <email@hidden>)
 >Re: Using Xcode's target=>info=>Document Types panel (From: Jean Suisse <email@hidden>)
 >Re: Using Xcode's target=>info=>Document Types panel (From: Jerry Krinock <email@hidden>)

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