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Re: Finding the Xcode 4 "Build Products Path"
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Re: Finding the Xcode 4 "Build Products Path"


  • Subject: Re: Finding the Xcode 4 "Build Products Path"
  • From: Jerry Krinock <email@hidden>
  • Date: Sat, 13 Oct 2012 18:43:57 -0700

Well, we've yet to find an AppleScript problem that Shane Stanley can't solve!  Your script actually works, Shane.

But, as you know, since we can't just ASK Xcode for the path, it is pretty fragile.

Furthermore, during the last couple days I've concluded that the 'archive' machinations in Xcode are not a convenient fit for non-Mac-App-Store shipments.  And I discovered, by accident, to my surprise, that passing xcodebuild the build action 'build' instead of 'archive' causes xcodebuild to place the product in my designated Build Products Path (SYMROOT), as Xcode 3 did, instead of burying it in DerivedData.

So, since I already have my darling perl script for testing, shipping and archiving product and dSYMs, complete with sections for stripping (/usr/bin/strip) and codesigning with Developer ID (usr/bin/codesign), and it all works, I've decided to forego Xcode's archiving.

Another reason is that, still feeling the pain of all my beloved old User Scripts ceasing to function in Xcode 4, I feel nice about keeping my scripting work independent of Xcode.


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  • Follow-Ups:
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References: 
 >Finding the Xcode 4 "Build Products Path" (From: Jerry Krinock <email@hidden>)
 >Re: Finding the Xcode 4 "Build Products Path" (From: Shane Stanley <email@hidden>)

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