Re: Why ARC over garbage collection?
Re: Why ARC over garbage collection?
- Subject: Re: Why ARC over garbage collection?
- From: Crispin Bennett <email@hidden>
- Date: Tue, 16 Oct 2012 15:03:35 +1000
On 16/10/2012, at 2:25 PM, Quincey Morris wrote:
> I think Xcode violates a number of Apple's own human interface guidelines -- and I mean the big philosophical ones, not the little UI element ones:
>
> -- Don't "wrap" non-interactive tools in a "GUI". There's no such thing as a GUI -- the interface is a set of behaviors, not a set of UI elements.
>
> -- Don't try to solve every functional problem for every possible user. Choose what's most important to most people, and make the app do that.
>
> -- Don't offer too much choice. If you have to offer the user lots of options, that just means you don't know what your app is for.
>
> It seems to me that Xcode's abuse of these 3 principles (at least) is very deep, and -- abstractly -- the root of its current difficulties. I half-expected Xcode 4 to be the rewrite that dealt with all this, but it wasn't. It's a minority view, I'm sure, but I'm still waiting for the *in*flexible Xcode that doesn't give me so much flexibility but is a better app for all that.
>
>
I'm no human factors maven, but I'm not convinced that such guidelines extend well from consumer software to tools for experts (I suspect the meta-issue of maintaining a fast user feedback loop, might prove more usefully productive in this type of case than general principles).
Personally, I think I'd use (and probably be fairly happy with) Xcode if it had an easy and fast means of jumping to already-open files, and a decent palette of fast (sans time-wasting mandatory preview) refactorings.
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