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Re: font size
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Re: font size


  • Subject: Re: font size
  • From: Jean Suisse <email@hidden>
  • Date: Mon, 10 Sep 2012 10:29:35 +0200

Hi,

I agree with you. On principle.
But H. Miersch never hinted that he didn't knew what resolution independence meant. 
I guess that what he needs right now is a fix to make the font in Xcode look bigger. 
And short of accessing Xcode's source code, one naturally thinks to get it done by increasing the font size and focus back on one's project.

***
Mr Miersch, maybe you could resort to changing the user interface resolution, if you really really need it. This will affect all applications thought. But it should do the trick. 

To quote this page (http://superuser.com/questions/13412/change-dpi-on-osx) :
"if you want to give it a try, install the Mac OS X developer tools (they're on the Mac OS X installation DVD) and then launch the Quartz Debug application that you'll find in a subfolder of the Developer folder on the top level of your hard drive. Then select User Interface Resolution from the Tools menu and you'll see a window like this:"

Jean

Jean Suisse

Institut de Chimie Moléculaire de l’Université de Bourgogne
(ICMUB) — UMR 6302

U.F.R. Sciences et Techniques, Bâtiment Mirande
Aile B, bureau 411
9, avenue Alain Savary — B.P. 47870
21078 DIJON CEDEX



On 10 sept. 2012, at 06:03, Ron Hunsinger wrote:

This is a classic example of a failure to understand resolution independence.

To make your text bigger, don't think in terms of increasing the font size. (That is, don't look for ways to replace "12-point Whatever" with "18-point Whatever".) Normal typewritten text is six lines per inch, which corresponds to a 12-point font. Keep that.

What you want to do is return "point" to something closer to its traditional 1/72 inch size. Then a 12-point font will naturally work out to 6 lines per inch. If your eyesight is better or worse than average, make suitable adjustments to the size of a point.

But do not fall prey, as you apparently have done, to the mistaken notion that Points and Pixels are the same thing. Your new display may have more Pixels, but unless it's physically larger it should not have more Points.

The resolution you set in System Preferences→Displays is the screen size in Points. The system will figure out from that how many Pixels there are per Point. When any program asks for text to be drawn in, say, a 12-Point size, the system will automatically figure out how many Pixels there are in 12 Points, and render the text using all of those Pixels.

By keeping the screen size in Points unchanged, even though the screen size in Pixels has increased, you're saying you want text (and other graphic elements) drawn sharper, not smaller. Conversely, insisting on increasing the size in Points to keep in step with the increase in Pixels is saying that you want text to be smaller rather than sharper, and if you do that you have no call for complaint when you get exactly what you asked for.

-Ron Hunsinger

On Sep 9, 2012, at 8:54 AM, H Miersch <email@hidden> wrote:

hello.

i'm hoping that someone can help me with my problem.
I recently switched to a new macbook pro which has a higher resolution (in therms of dpi) than my previous system, and now the problem is the font sizes that Xcode uses in some parts of the window. that text is so small that it becomes hard to read.
i know how to make the font in the console and the source editor bigger, but what about the other stuff? how can i, for example, increase the font size in the navigator? i couldn't find anything in the preferences...
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