Build fails if no internet access
Build fails if no internet access
- Subject: Build fails if no internet access
- From: Jerry Krinock <email@hidden>
- Date: Mon, 17 Sep 2012 12:57:38 -0700
Building an old project in Xcode 4 fails if I have no internet access, because I have configured the target to sign with Developer ID, and 'codesign' apparently wants the Apple Time Server to timestamp the signature.
I suspect that there are many ways to work around this issue, but that it would "just work" if the project had been created from scratch in Xcode 4. How can I "normalize" this project so that it will "just work", with no possibility of me accidentally later shipping without Developer ID if I, say, forget to switch something back on?
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