Re: Xcode-users Digest, Vol 10, Issue 108
Re: Xcode-users Digest, Vol 10, Issue 108
- Subject: Re: Xcode-users Digest, Vol 10, Issue 108
- From: Steven Fransen <email@hidden>
- Date: Fri, 12 Apr 2013 21:56:42 +0000
- Thread-topic: Xcode-users Digest, Vol 10, Issue 108
so they change the interface and they change the restricted characters that the provision profile can me.
you are only allowed upper and lower change letter numbers and spaces.
All other character and not allowed.
like Underscore if you have a Underscore or any other not allowed character you have to rename them to be able to save them.
adding a device to the license is not different then before except you have to click 3 more button.
Let shoot the web designer for this stupid interface.
I want Add to all Provision profile and download all Provision Profiles.
with 299 Provision profiles the interface is a pain in the butt.
Steven Fransen
On Apr 11, 2013, at 12:00 PM, email@hidden wrote:
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> Today's Topics:
>
> 1. Re: versions & OS support (Fritz Anderson)
> 2. Re: versions & OS support (Crispin Bennett)
> 3. Adding A Device To My IOS Developer Account (Harmony Neil)
> 4. Re: Adding A Device To My IOS Developer Account (David Duncan)
>
>
> ----------------------------------------------------------------------
>
> Message: 1
> Date: Wed, 10 Apr 2013 16:23:27 -0500
> From: Fritz Anderson <email@hidden>
> To: Alex Zavatone <email@hidden>
> Cc: xcode-users Users <email@hidden>
> Subject: Re: versions & OS support
> Message-ID: <email@hidden>
> Content-Type: text/plain; charset=windows-1252
>
> On 10 Apr 2013, at 9:14 AM, Alex Zavatone <email@hidden> wrote:
>
>> The odd part is that the SDK is there since other projects build for 10.6, 10.5, etc. If I have time, I'll narrow this down later in 4.6.1 and file a RADAR if necessary.
>
> By "build for," you may be conflating (or permitting others to conflate) two concepts.
>
> You build _for_ a target version of the operating system, _with_ an SDK. Each new SDK (like 10.8) is supposed to be a proper superset of all the SDKs (like 10.6) that came before it. You can build an application _targeted_ at 10.6 _using_ the 10.8 SDK. The app will run on any OS back to the target.
>
> SDK is a build-time consideration; target is a run-time consideration.* They are two different concepts, with different settings.
>
> * (Simplifying; the choice of SDK vs target does have run-time consequences.)
>
> Target: In the Summary tab of the Target editor, or search the Build Settings tab for "deployment target."
>
> SDK: Search the Build Settings tab for "Base SDK."
>
> In the simplest use case, the "current" SDK is all you need. If you're targeting an earlier system, your app can test for the presence of newer features, and use them if they're available.
>
> However:
>
> Temporarily switching to an older SDK was the best way to check for dependencies on API that isn't available on your targeted OS. Apple engineers have answered that the current SDK is all you need to produce something that _could_ run on an earlier OS, but that answers a different question.
>
> I've mentioned Deploymate, which can audit a project for unimplemented API. It looks promising.
>
> — F
>
> --
> Fritz Anderson
> Xcode 4 Unleashed: 4.5 supplement for free!
> http://www.informit.com/store/xcode-4-unleashed-9780672333279
>
>
>
>
> ------------------------------
>
> Message: 2
> Date: Thu, 11 Apr 2013 08:26:43 +1000
> From: Crispin Bennett <email@hidden>
> To: Fritz Anderson <email@hidden>
> Cc: xcode-users Users <email@hidden>
> Subject: Re: versions & OS support
> Message-ID: <email@hidden>
> Content-Type: text/plain; charset=us-ascii
>
> On 11/04/2013, at 7:23 AM, Fritz Anderson wrote:
>
>>
>> However:
>>
>> Temporarily switching to an older SDK was the best way to check for dependencies on API that isn't available on your targeted OS. Apple engineers have answered that the current SDK is all you need to produce something that _could_ run on an earlier OS, but that answers a different question.
>>
>> I've mentioned Deploymate, which can audit a project for unimplemented API. It looks promising.
>
>
> As so often, AppCode also has you covered with this. It visually strikes out any API uses not available to the current deployment target. No need to change Base SDK.
>
>
> ------------------------------
>
> Message: 3
> Date: Thu, 11 Apr 2013 17:47:17 +0100
> From: Harmony Neil <email@hidden>
> To: "email@hidden" <email@hidden>
> Subject: Adding A Device To My IOS Developer Account
> Message-ID: <email@hidden>
> Content-Type: text/plain; charset=us-ascii
>
> Hellow,
> I got my IOS developer account set up very early this morning and think I did the provisioning profiles and stuff. Does anyone know how to add a new device? It used to be pretty easy to find, but they changed it over the last few days.
> Thanks for any help,
> Harmony.
>
>
> ------------------------------
>
> Message: 4
> Date: Thu, 11 Apr 2013 09:52:42 -0700
> From: David Duncan <email@hidden>
> To: Harmony Neil <email@hidden>
> Cc: "email@hidden" <email@hidden>
> Subject: Re: Adding A Device To My IOS Developer Account
> Message-ID: <email@hidden>
> Content-Type: text/plain; charset=us-ascii
>
> On Apr 11, 2013, at 9:47 AM, Harmony Neil <email@hidden> wrote:
>
>> Hellow,
>> I got my IOS developer account set up very early this morning and think I did the provisioning profiles and stuff. Does anyone know how to add a new device? It used to be pretty easy to find, but they changed it over the last few days.
>
> Whenever I've had to do this, its just been plug it in and follow the prompts in Xcode (from the Xcode Organizer) after marking that you want to use the device for development.
> --
> David Duncan
>
>
>
>
> ------------------------------
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> End of Xcode-users Digest, Vol 10, Issue 108
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