Re: Problems crashing when NOT exporting some C++ symbols
Re: Problems crashing when NOT exporting some C++ symbols
- Subject: Re: Problems crashing when NOT exporting some C++ symbols
- From: Jens Alfke <email@hidden>
- Date: Wed, 18 Dec 2013 13:36:19 -0800
On Dec 18, 2013, at 1:28 PM, Rick Mann < email@hidden> wrote: What were' finding is an EXEC_BAD_ACCESS crash deep inside some of that code only when we do NOT export symbols. If we do export the symbols, it doesn't crash.
My guess is those symbols are getting dead-stripped for some reason, and exporting them prevents that. Then for some reason something fails because it tries to access that symbol (even though the linker didn’t think it would.)
We cannot reproduce this on the Simulator, only on a device.
Try changing your Run scheme to use the Release config, that might trigger it.
—Jens |
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