• Open Menu Close Menu
  • Apple
  • Shopping Bag
  • Apple
  • Mac
  • iPad
  • iPhone
  • Watch
  • TV
  • Music
  • Support
  • Search apple.com
  • Shopping Bag

Lists

Open Menu Close Menu
  • Terms and Conditions
  • Lists hosted on this site
  • Email the Postmaster
  • Tips for posting to public mailing lists
Re: Xcode-users Digest, Vol 10, Issue 161
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: Xcode-users Digest, Vol 10, Issue 161


  • Subject: Re: Xcode-users Digest, Vol 10, Issue 161
  • From: Jann Canero-Conklin <email@hidden>
  • Date: Mon, 03 Jun 2013 15:20:27 -0400


On Jun 3, 2013, at 3:00 PM, email@hidden wrote:

Send Xcode-users mailing list submissions to
email@hidden

To subscribe or unsubscribe via the World Wide Web, visit
https://lists.apple.com/mailman/listinfo/xcode-users
or, via email, send a message with subject or body 'help' to
email@hidden

You can reach the person managing the list at
email@hidden

When replying, please edit your Subject line so it is more specific
than "Re: Contents of Xcode-users digest..."
Today's Topics:

  1. Re: How to prevent script phase from running when there was a
     compile or link error (Howard Moon)
  2. Understanding the docs.  UIApplication for iOS (Alex Zavatone)
  3. Re: Understanding the docs.  UIApplication for iOS (Jens Alfke)



From: Howard Moon <email@hidden>
Subject: Re: How to prevent script phase from running when there was a compile or link error
Date: June 3, 2013 12:47:31 PM EDT
To: XCode Users <email@hidden>


In Xcode 3.2.6, I've got a script phase that runs after everything else is done, but it always runs even if there is a compile or link error prior to that.  I don't want to have the compiler stop on build errors, but I also don't want to execute [at least a portion of] my script, because it will always fail if the link hasn't been performed or hasn't succeeded.  I don't see any way to control the execution of the script in this manner, though.  Is there a variable that gets set when linking has succeeded (or failed) that I can use to tell my script to skip over all or part of it?


If you’ve turned on the “Continue Building After Errors” preference (which it sounds like you have), then Xcode doesn’t provide any support for what you’re trying to do.

Your best bet would be to add a clause to your script to check whether the linked binary exists at the destination path (if it the link failed or the link was killed by Xcode [e.g. because the build was cancelled] then Xcode will have removed any partially-linked binary), and skip the meat of your script if it’s missing.  You may wish to have the script emit an error message or return a nonzero exit code in that case.

Thanks, Michael,

You're correct, I have it set to continue building.  Your idea sounds fine.


Hmmm… well, the problem is, Xcode doesn't remove the target bundle unless I do a clean first.  I'm checking for the existence of ${TARGET_BUILD_DIR}/${PRODUCT_NAME).${WRAPPER_EXTENSION}.  It's always there unless I do a clean, (as is the binary inside its Contents/MacOS folder).  Is there some other (intermediate?) product I should check for?

Even doing a clean does not help, because the destination bundle is created in order to copy the resources, info.plist, etc., to it, prior to the script phase running.

Is there something else I can check besides the existence of the product to see if the compile and link phases completed without error?

-Howard










From: Alex Zavatone <email@hidden>
Subject: Understanding the docs. UIApplication for iOS
Date: June 3, 2013 1:49:14 PM EDT
To: Xcode Users <email@hidden>


What I'm used to in Apple's iOS class reference docs are listings at the top of the file that specify the objects inherited from and protocols conformed to.  

I'm either missing something with UIApplication, or the docs are.

Referring to this class reference document:
https://developer.apple.com/library/ios/#documentation/UIKit/Reference/UIApplication_Class/Reference/Reference.html

It's not listed that the UIApplication class conforms to the UIApplicationDelegate, but it is mentioned that the delegate exists and is "defined" by the UIApplication.

In fact, in the .h file, it obviously extends UIResponder to conform to the UIApplicationDelegate, but you actually can't tell this by eyeballing the docs.  It's not listed at all until you read the overview.

Shouldn't this be included in the "Conforms to" section at the top of the class reference, while stating that it is conformed to through an extension to UIResponder?

It just seems odd that a fundamental part of UIApplication (the delegate protocol) isn't mentioned in area of the doc that normally lists it.

If this is a doc bug, I'll gladly report it, but I'd like to make sure it's not my oversight first.

Thoughts?











From: Jens Alfke <email@hidden>
Subject: Re: Understanding the docs. UIApplication for iOS
Date: June 3, 2013 2:11:44 PM EDT
To: Alex Zavatone <email@hidden>
Cc: Xcode Users <email@hidden>



On Jun 3, 2013, at 10:49 AM, Alex Zavatone <email@hidden> wrote:

Referring to this class reference document:
https://developer.apple.com/library/ios/#documentation/UIKit/Reference/UIApplication_Class/Reference/Reference.html

It's not listed that the UIApplication class conforms to the UIApplicationDelegate, 
In fact, in the .h file, it obviously extends UIResponder to conform to the UIApplicationDelegate, but you actually can't tell this by eyeballing the docs.

No, it doesn’t:

NS_CLASS_AVAILABLE_IOS(2_0) @interface UIApplication : UIResponder <UIActionSheetDelegate>

It does implement/conform to UIActionSheetDelegate; is that what you meant?

—Jens




_______________________________________________
Xcode-users mailing list
email@hidden
https://lists.apple.com/mailman/listinfo/xcode-users

 _______________________________________________
Do not post admin requests to the list. They will be ignored.
Xcode-users mailing list      (email@hidden)
Help/Unsubscribe/Update your Subscription:

This email sent to email@hidden

  • Prev by Date: Re: Understanding the docs. UIApplication for iOS
  • Next by Date: Re: Understanding the docs. UIApplication for iOS
  • Previous by thread: Re: Understanding the docs. UIApplication for iOS
  • Next by thread: Re: XCode 3.2.6 and Code Sense trouble
  • Index(es):
    • Date
    • Thread