Degugging a coreaudiod plugin in xcode?
Degugging a coreaudiod plugin in xcode?
- Subject: Degugging a coreaudiod plugin in xcode?
- From: Eric Gorouben <email@hidden>
- Date: Tue, 12 Mar 2013 20:11:53 +0100
Hi
I ask the question on this list, because I did not get the answer in the coreaudio list.
To debug a coreaudiod plugin, the usual method is to use the terminal:
$sudo lldb -w /usr/sbin/coreaudiod
then
>pro at -n coreaudiod -w
the debugger attaches to coreaudiod when it starts,
then load the symbols if necessary, set the breakpoints etc.
(coreaudiod has to run as _coreaudiod).
I would love to be able to debug directly in xcode 4, but I can't get the proper way. Did anybody successfully do it?
Thanks
Eric
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