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Re: ARM64 and -mios-version-min=7.0?
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Re: ARM64 and -mios-version-min=7.0?


  • Subject: Re: ARM64 and -mios-version-min=7.0?
  • From: Chris Lattner <email@hidden>
  • Date: Sat, 12 Oct 2013 18:27:31 -0700

On Oct 12, 2013, at 3:44 PM, Jeffrey Walton <email@hidden> wrote:
> When I build Crypto++ from the command line, ARM64 fails without
> -mios-version-min=7.0.
>
> clang++ -DNDEBUG -g -Os -pipe -fPIC -DCRYPTOPP_DISABLE_ASM -arch arm64

This is a known (and short term) limitation.  The iOS 7 release notes:
https://developer.apple.com/library/ios/releasenotes/General/RN-iOSSDK-7.0/

say:

"64-Bit Runtime
Notes

You can submit 64-bit apps for iOS 7 today that take advantage of the power of the iPhone 5s. Xcode can build your app with both 32-bit and 64-bit binaries included so it works across all devices running iOS 7. If you wish to continue to support iOS 6 then you need to build for 32-bit only. Next month we will be making changes so that you can create a single app binary that supports 32-bit on iOS 6, as well as 32-bit and 64-bit on iOS 7."

For reference, this was published in September.

-Chris
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 >ARM64 and -mios-version-min=7.0? (From: Jeffrey Walton <email@hidden>)

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