Best Way to Handle Different FIles Sets for Debug and Release
Best Way to Handle Different FIles Sets for Debug and Release
- Subject: Best Way to Handle Different FIles Sets for Debug and Release
- From: Dave <email@hidden>
- Date: Fri, 20 Sep 2013 13:28:10 +0100
Hi All,
I have an iOS project that has a number of PList files that are used in the debug build, but not in the release build. What is the best way to handle to not include then for a Release Build?
For a debug build, these files are used to prebuilt a Core Data store, but in the Release version this data comes from the Server so we don't need or want them in the released App Bundle.
This is for iOS 5+ and XCode 5.
Thanks in Advance
All the Best
Dave
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