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Re: Compiler pukes on Cocoa.h in .mm/.h file; __OBJ__ not defined
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Re: Compiler pukes on Cocoa.h in .mm/.h file; __OBJ__ not defined


  • Subject: Re: Compiler pukes on Cocoa.h in .mm/.h file; __OBJ__ not defined
  • From: Jerry Krinock <email@hidden>
  • Date: Fri, 27 Feb 2015 13:46:54 -0800

> On 2015 Feb 27, at 13:33, Kyle Sluder <email@hidden> wrote:
>
> Check the Compile Sources phase on the Build Phases tab. There is a
> column for Compiler Flags; make sure that there isn't one there that
> forces the file to be compiled as C++ instead of Objective-C++.

Good ideas, Kyle, but not seeing anything wrong.

Regarding custom Build Rules, this project has none.  Just a big white rectangle.

Likewise regarding Compiler flags in Compile Sources, an empty white popover.

Oh, this project was born in CodeWarrior, I’m sure.  Maybe there is some legacy setting that no longer has a user interface :((


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    • Re: Compiler pukes on Cocoa.h in .mm/.h file; __OBJ__ not defined
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References: 
 >Compiler pukes on Cocoa.h in .mm/.h file; __OBJ__ not defined (From: Jerry Krinock <email@hidden>)
 >Re: Compiler pukes on Cocoa.h in .mm/.h file; __OBJ__ not defined (From: Kyle Sluder <email@hidden>)
 >Re: Compiler pukes on Cocoa.h in .mm/.h file; __OBJ__ not defined (From: Jerry Krinock <email@hidden>)
 >Re: Compiler pukes on Cocoa.h in .mm/.h file; __OBJ__ not defined (From: Kyle Sluder <email@hidden>)

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