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Re: Code signing on 10.6.8/Xcode 3.2.6
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Re: Code signing on 10.6.8/Xcode 3.2.6


  • Subject: Re: Code signing on 10.6.8/Xcode 3.2.6
  • From: Fritz Anderson <email@hidden>
  • Date: Tue, 20 Jan 2015 10:02:09 -0600

On 20 Jan 2015, at 7:07 AM, Sean McBride <email@hidden> wrote:

> Now that I'm back at work... here's the diff where we *undid* exactly that change that Xcode 6 made:
>
> -			productType = "com.apple.product-type.bundle.ocunit-test";
> +			productType = "com.apple.product-type.bundle";
>
> I consider it a bug that Xcode 6 should break my project that way since my dev & deployment targets are 10.8 everywhere.

By all means, report it, but I’d expect “works as intended.” The change is an adaptation to a new development environment, not a change to the product itself. Now that XCTest makes OCUnit one of two alternatives, the productType has to identify OCUnit explicitly.

All the things Xcode does to annotate developer code with implementation details is annoying. Half my commit messages are “More IB voodoo.” I can see how it can’t be avoided, and also how it could make trouble of its own.

	— F


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  • Follow-Ups:
    • Re: Code signing on 10.6.8/Xcode 3.2.6
      • From: Sean McBride <email@hidden>
References: 
 >Code signing on 10.6.8/Xcode 3.2.6 (From: "Justin C. Walker" <email@hidden>)
 >Re: Code signing on 10.6.8/Xcode 3.2.6 (From: Quincey Morris <email@hidden>)
 >Re: Code signing on 10.6.8/Xcode 3.2.6 (From: "Justin C. Walker" <email@hidden>)
 >Re: Code signing on 10.6.8/Xcode 3.2.6 (From: Sean McBride <email@hidden>)
 >Re: Code signing on 10.6.8/Xcode 3.2.6 (From: "Justin C. Walker" <email@hidden>)
 >Re: Code signing on 10.6.8/Xcode 3.2.6 (From: Sean McBride <email@hidden>)

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