Re: Xcode 6 on Yosemite
Re: Xcode 6 on Yosemite
- Subject: Re: Xcode 6 on Yosemite
- From: Mike Swingler <email@hidden>
- Date: Thu, 19 Mar 2015 10:26:49 -0700
> On Mar 19, 2015, at 10:08 AM, Alex Zavatone <email@hidden> wrote:
>
>
> On Mar 19, 2015, at 12:29 PM, Roland King wrote:
>
>>
>>> On 19 Mar 2015, at 23:26, Alex Zavatone <email@hidden> wrote:
>>>
>>> A general question, but I think the answer is going to be "you're SOL”.
>>
>> You’re SOL
>>
>>>
>>> I've noticed that almost every control un Xcode is animated in some way now. Each of the popups in Xcode 6 grows and shrinks, the check buttons have these fade in and fade out animations on them, etc.
>>>
>>> Is there some way to simply stop these? It's really really really really unpleasantly distracting to have animations in each and every action that you perform with the UI of Xcode.
>>
>> You’ve been banging that drum for a couple of years now, Apple is banging a different drum. We’re fortunate we can turn off the creepy-shadowy-background effect (I think it’s called vibrancy) even if we have to go into accessibility settings to do it. The animations, you’re stuck with them … and the rubber band, you’re stuck with that too. bounce bounce.
>
> Yeah, I'm pretty strongly affected by these changes. All this motion in the visual effects pull my attention away from what I'm trying to do. It's a serious problem.
>
> I've rebuilt WebKit to turn off the insipid bounce (it's hardcoded in for Mac OS >= 10.7, actually overriding a read of NSUserDefaults which obeyed it).
>
> I seem to remember days where we had NSUserDefaults where you could turn off or speed up UI effects that got in the way of productivity. Little things like
>
> defaults write NSGlobalDomain NSAutomaticWindowAnimationsEnabled -bool NO (disable windows growing open in your face when you create one)
>
> and
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> defaults write NSGlobalDomain NSWindowResizeTime .001 (near instant open and save sheets)
>
> are great gems if you want a faster and less visually intrusive UI.
>
>
>
>>>
>>> Can we get it so that you click a control and it just does the thing you wanted it to do without visually distracting superfluous animations?
>>
>> No.
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>>>
>>> This reminds me of the terribly annoying wobbling VH-1 pop up videos bubbles.
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>> I remember those, I don’t think any of the facts presented in them were real facts. The bubbles were mostly better than the music. Be careful what you suggest, compiler warnings may yet animate into place.
>>
>
> Ya know, since were developers who don't need this fluff, you'd think that we would be able to turn this off. Pressing command control D to get a word definition displays 3 or 4 + animations now with growing, highlighting, growing, sliding and popping. It's visually way too much going on. They put time in to make this happen. Why can't we simply turn this all off?
>
>>>
>>> The issue is that whenever there is an extra set of visual actions when you interact with the UI, this is a terribly unwanted distraction that pulls your limited focus away from the task you are trying to accomplish.
>>>
>>> PLEASE, is there some setting in Xcode to disable these fades, grows, shrinks, swoops. slides when interacting with checkboxes, buttons, popup menus? The UI is becoming a distraction machine, not a tool to help us get our jobs done.
>>
>> No. No such setting exists.
>>
>>>
>>> I'd like my functional UI back so I can focus on getting my job done, not being distracted by the UI pulling my attention away from the task I'm trying to accomplish when ever I interact with it.
>>>
>>> Some setting to disable all this motion is direly needed. Please tell me there is one.
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>> There isn’t.
>
> Wow. That's certainly painful. Seriously. There is a reduced motion setting on iOS. It would make me actually want to use the platform again if we had one on the Mac OS.
Instead of harping on Xcode to turn off these animations (which we are not likely to do, because we are just using the standard OS components 90% of the time) — why not file a bug on the general OS accessibility asking for the the Mac equivalent of “Reduce Animations” which is already present on iOS? It sounds like you are significantly impacted by them, they are hindering your user experience, and this would be an issue for all applications, not just Xcode.
Please post the bug number so I can track it and make sure it gets to the right folks.
Regards,
Mike Swingler
Apple Inc.
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