Re: Clang vs. gcc and random crashes
Re: Clang vs. gcc and random crashes
- Subject: Re: Clang vs. gcc and random crashes
- From: Scott Ribe <email@hidden>
- Date: Thu, 26 Mar 2015 10:50:49 -0600
On Mar 26, 2015, at 10:18 AM, Jens Alfke <email@hidden> wrote:
>
> It ran out of address space, i.e. allocated 2GB* of memory. This is entirely possible when using GuardMalloc because it puts every heap allocation on a separate 4k-byte memory page, which tends to hugely increase the amount of memory allocated.
Also, zombies means memory is not actually reclaimed when freed.
Although, from what you describe, it still really shouldn't be chewing through all that much memory. But you're an Adobe plug-in IIRC, so maybe process memory is already nearly exhausted before you even start...
--
Scott Ribe
email@hidden
http://www.elevated-dev.com/
https://www.linkedin.com/in/scottribe/
(303) 722-0567 voice
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