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Re: Crash running C code built on OS X El Capitan in Xcode 7
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Re: Crash running C code built on OS X El Capitan in Xcode 7


  • Subject: Re: Crash running C code built on OS X El Capitan in Xcode 7
  • From: Jens Alfke <email@hidden>
  • Date: Mon, 02 Nov 2015 09:24:20 -0800

> On Nov 2, 2015, at 6:27 AM, Jonathan Mitchell <email@hidden> wrote:
>
> It fails if I build and run it on OS X 10.11 using Xcode 7.1 - EXC_BAD_ACCESS in mono_jit_runtime_invoke() when calling AssemblyName:GetName()
> However the built binary runs fine outside of the Xcode environment.

I agree with Fritz that you’re probably best off asking about this on a Mono forum, since it sounds like an issue with Mono on 10.11 (or Xcode 7) and you’re probably not the only person to run into it.

If you do keep troubleshooting on your own, what I would try next is starting an lldb session from a shell and running your program in it. That will isolate whether it’s something to do with Xcode itself.

—Jens
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 >Crash running C code built on OS X El Capitan in Xcode 7 (From: Jonathan Mitchell <email@hidden>)

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