On Nov 9, 2015, at 20:26 , Lorenzo Thurman <
email@hidden> wrote:
So my question to the group should be obvious:
Is there something I’m missing in my build configuration? Are there issues with Xcode 7 and deployment targets?
I don’t know, but the one thing that is predictably different about using later SDKs is that there are a few Cocoa APIs that behave differently when you app is linked with different SDK versions. In theory, you keep track of this by reading OS X release notes, which detail the new behaviors as they are introduced.
In a related vein, it’s also possible that you’ve been *misusing* APIs, and it just hasn’t mattered before. I’m not saying I think this is likely, but it’s something to keep in mind. In particular, it’s easy for memory management problems in your app to be masked by unlucky timing across multiple OS versions, until they suddenly show up in a new release.
My suggestion is to try to reduce each problem you know about to a test project that demonstrates the problem. (Failing to enumerate devices sounds like it ought to be fairly easily reproducible.) In the course of doing that, you may discover what’s going on, or if not you have good supporting evidence for a bug report.