Re: iOS app screen size and Xcode 7.0.1
Re: iOS app screen size and Xcode 7.0.1
- Subject: Re: iOS app screen size and Xcode 7.0.1
- From: Alex Zavatone <email@hidden>
- Date: Thu, 08 Oct 2015 09:35:17 -0400
On Oct 8, 2015, at 9:27 AM, Glenn L. Austin wrote:
>> On Oct 8, 2015, at 6:20 AM, Alex Zavatone <email@hidden> wrote:
>>
>> Though I've got our iOS app over in Xcode 7.0.1 now and it's not crashing, I have noticed a strange issue on the iPhone 6 on iOS 8.
>>
>> When our app (with storyboards) is compiled under Xcode 6.4, and run on the iPhone 6, it's full screen.
>>
>> When our app is compiled under Xcode 7.0.1, it thinks the screen ratio is that of a shorter device and puts black bars across the top and bottom of the screen.
>>
>> Before I start putting too much time in to this, can anyone think of any areas to look at to find out why this is happening?
>>
>> Thanks much,
>> Alex Zavatone
>
> IIRC, Xcode binaries record the SDK they were compiled against. When you compile against a new SDK, it assumes that you're going to do the work to make the code work properly with the new SDK and devices.
>
> So, it's likely that your app is running scaled when built with 6.4, and full resolution when built with 7.x.
OK, so I'm missing something here, but that appears to be the case, having just launched the app from 6.4.
When looking in the storyboard preview, it shows that the screen will take up the full screen. Is there some other place that I need to be looking to make sure the app doesn't get scaled, but takes up the full screen? Am I even asking the question correctly?
Thanks.
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