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Re: Playground crashy as sh*t
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Re: Playground crashy as sh*t


  • Subject: Re: Playground crashy as sh*t
  • From: Chris Lattner <email@hidden>
  • Date: Sat, 10 Oct 2015 22:50:53 -0700

Thanks a lot Rick!

-Chris

> On Oct 10, 2015, at 10:10 PM, Rick Mann <email@hidden> wrote:
>
> I did, and it was replied to saying the playground was corrupted, so I uploaded the larger project file that's still crashing (because I had since deleted the playground code).
>
> 	22939306
>
> Hope that helps, and thanks!
>
>
>
> Sent from my iPhone
>
>> On Oct 10, 2015, at 21:30, Chris Lattner <email@hidden> wrote:
>>
>>
>>> On Oct 7, 2015, at 3:32 PM, Rick Mann <email@hidden> wrote:
>>>
>>> Is anyone else having this problem, with Swift in general, that SourceKitService just constantly crashes? Xcode 7.0.1.
>>>
>>> I've reported this bug numerous times, but it's getting to where it's impossible to get any work done.
>>>
>>> Has anyone found a workaround?
>>
>> Hi Rick,
>>
>> We’re not aware of any systematic issues that would cause playgrounds to crash, and indeed a ton of bugs were fixed leading up to Xcode 7 that should make them be more stable in general.
>>
>> That said, it could be that you’re running into something that gives the compiler constipation, and it is likely that you’re doing the same thing in multiple files, which makes it look like it is crashy all over.  I’d appreciate it if you could file a bug with one of these playgrounds so we can reproduce and fix the issue, thanks!
>>
>> -Chris


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References: 
 >Playground crashy as sh*t (From: Rick Mann <email@hidden>)
 >Re: Playground crashy as sh*t (From: Chris Lattner <email@hidden>)
 >Re: Playground crashy as sh*t (From: Rick Mann <email@hidden>)

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