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Re: Developer mode on an iDevice, is Xcode required to do it?
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Re: Developer mode on an iDevice, is Xcode required to do it?


  • Subject: Re: Developer mode on an iDevice, is Xcode required to do it?
  • From: Alex Zavatone <email@hidden>
  • Date: Tue, 20 Oct 2015 21:07:07 +0200

The ability to do location simulation to test our product in various locations across this planet.

I found a way around it though.

Make an app with a GPX file that travels across the planet (or country).  Distribute it ad-hoc and have your QA team run it.

Your app will respond as that app controls the location as it walks through the GPX file and adjusts the location appropriately.

That's good enough.

Cheers from deepest, darkest suburban downtown Africa where there are 30 more new iOS programmers than there were on Sunday.
- Alex Zavatone

On Oct 18, 2015, at 10:16 PM, Clark S. Cox III wrote:

>
>> On 2015/10/16, at 7:27, Alex Zavatone <email@hidden> wrote:
>>
>> As in the subject.
>>
>> We've got a few QA guys in another state and I'd like to enable developer mode on their devices, yet have been forbidden from allowing them to install Xcode and turn on developer mode on their devices.
>>
>> I'm guessing there's no way around this requirement of enabling developer mode on an iDevice only through Xcode?
>
> What is it that you want to enable them to do by setting up a device for development without any developer tools?
>
> --
> Clark Smith Cox III
> email@hidden
>


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References: 
 >Developer mode on an iDevice, is Xcode required to do it? (From: Alex Zavatone <email@hidden>)
 >Re: Developer mode on an iDevice, is Xcode required to do it? (From: "Clark S. Cox III" <email@hidden>)

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