Re: My app won't work on Mini
Re: My app won't work on Mini
- Subject: Re: My app won't work on Mini
- From: Wim Lewis <email@hidden>
- Date: Tue, 27 Oct 2015 13:23:42 -0700
On Oct 27, 2015, at 1:13 PM, Gil Dawson < email@hidden> wrote: I'm not real familiar with XCode, but I managed to make a little app using XCode 3.2.5 with the AppleScriptObjC.framework that works fine.
I've been using it successfully for months on my MacBook Pro. Now I want to use the same app on my Mini, but double-clicking on it in the Finder gets an alert box:
You can't open the application TimeCode Editor.app because it isn't supported on this type of Mac.
Both my MacBookPro5,5 and my Macmini1,1 are running 10.6.8.
The CPU in the MacBookPro5,5 supports 64-bit execution ("x86_64"), but the Macmini1,1 is 32-bit-mode ("i386") only. You should be able to compile a "fat" version of the app that runs on both machines by adding "i386" to the list of architectures in Xcode's build settings (sorry, I can't remember exactly where it is in Xcode 3).
You can also just compile it for 32-bit targets only and it should still run fine on both machines IIRC.
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