Xcode <redacted> call stack
Xcode <redacted> call stack
- Subject: Xcode <redacted> call stack
- From: Carl Hoefs <email@hidden>
- Date: Thu, 25 Aug 2016 11:53:45 -0700
I figured out that the following is Xcode's humorous way of saying "only change the UI from the main thread". Okay, got it. But what's with all the <redacted> stuff in the call traceback? It make it essentially useless.
-Carl
This application is modifying the autolayout engine from a background thread, which can lead to engine corruption and weird crashes. This will cause an exception in a future release.
Stack:(
0 CoreFoundation 0x255a7933 <redacted> + 150
1 libobjc.A.dylib 0x24d42e17 objc_exception_throw + 38
2 CoreFoundation 0x255a7861 <redacted> + 0
3 Foundation 0x25e993e7 <redacted> + 170
4 Foundation 0x25d3dd1f <redacted> + 38
5 UIKit 0x29c2737d <redacted> + 52
6 UIKit 0x29c27d63 <redacted> + 222
7 UIKit 0x2a36423f <redacted> + 322
8 UIKit 0x29e260e1 <redacted> + 148
9 UIKit 0x29b1ca73 <redacted> + 714
10 QuartzCore 0x27bb5bdd <redacted> + 128
11 QuartzCore 0x27bb1385 <redacted> + 348
12 QuartzCore 0x27bb1219 <redacted> + 16
13 QuartzCore 0x27bb06e1 <redacted> + 368
14 QuartzCore 0x27bb03b5 <redacted> + 520
15 QuartzCore 0x27bddedb <redacted> + 310
16 libsystem_pthread.dylib 0x252da54d <redacted> + 508
17 libsystem_pthread.dylib 0x252da14f <redacted> + 86
18 libsystem_pthread.dylib 0x252db065 pthread_exit + 28
19 Foundation 0x25d157ab <redacted> + 10
20 Foundation 0x25dd14c7 <redacted> + 1182
21 libsystem_pthread.dylib 0x252db85b <redacted> + 138
22 libsystem_pthread.dylib 0x252db7cf _pthread_start + 110
23 libsystem_pthread.dylib 0x252d9724 thread_start + 8
)
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