Re: Using Configurations to build a single target for multiple platforms?
Re: Using Configurations to build a single target for multiple platforms?
- Subject: Re: Using Configurations to build a single target for multiple platforms?
- From: Quincey Morris <email@hidden>
- Date: Tue, 26 Jan 2016 16:44:48 -0800
- Feedback-id: 167118m:167118agrif8a:167118sTiLlsHGj2:SMTPCORP
On Jan 18, 2016, at 18:25 , Jens Alfke <email@hidden> wrote:
It’s pretty simple: to make a target cross-platform, modify its SUPPORTED_PLATFORMS build setting to list all the platforms (and their simulators). For example "macosx iphoneos iphonesimulator appletvos appletvsimulator”.
Returning to this topic after a delay…
I’ve been wondering if doing this is actually supported. One problem I see is that that there’s no indication that this approach works for iOS and tvOS together. They have different base SDKs, different potential deployment targets, etc, etc, and I can’t see a per-platform setting for these.
It may be true that it works for OS X and *one* flavor of iOS in the same project, since things that matter seem to have different settings across *that* platform boundary (e.g. base SDK and deployment target). But how would I target iOS 9.0 and tvOS 9.1 in the same target?
On Jan 21, 2016, at 12:33 , Dr. Michael Lauer < email@hidden> wrote:
to make my iOS frameworks build for tvOS I had to adjust TARGETED_DEVICE_PLATFORMS as well though.
Should this really be TARGETED_DEVICE_FAMILY? I don’t see the above-named setting.
I’d love to be able to adopt a cross-platform single-target pattern, but I’m not convinced yet that its legal or wise. Any further opinions?
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