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Re: Bundle build setting that renames or compresses storyboards, xibs and nibs
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Re: Bundle build setting that renames or compresses storyboards, xibs and nibs


  • Subject: Re: Bundle build setting that renames or compresses storyboards, xibs and nibs
  • From: Quincey Morris <email@hidden>
  • Date: Tue, 01 Mar 2016 10:16:24 -0800
  • Feedback-id: 167118m:167118agrif8a:167118sR1EPAFX3D:SMTPCORP

On Mar 1, 2016, at 06:57 , Alex Zavatone <email@hidden> wrote:

Does anyone know which build setting controls this?  

Controls what? Many of the resources handled by Xcode have a “compiled” form, often with an extension that has a “c” on the end.

There’s normally no need to be aware of this. Both NSStoryboard and UIStoryboard have:

— a class method “storyboardWithName:bundle:” that takes a storyboard name without any extension, and 

— NSBundle has a class method “bundleForClass:”, and 

— the framework object that’s looking for the bundle knows what its own class is. 

That should make locating the storyboard a trivial exercise. Is that not working for you?

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