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Re: cannot use macros like CGPointMake in xcode8 debugger?
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Re: cannot use macros like CGPointMake in xcode8 debugger?


  • Subject: Re: cannot use macros like CGPointMake in xcode8 debugger?
  • From: Clark Cox <email@hidden>
  • Date: Tue, 27 Sep 2016 17:24:54 -0700


> On Sep 23, 2016, at 23:12, Patrick J. Collins <email@hidden> wrote:
>
> Hi everyone.
>
> I tried asking this on stackoverflow, but no one there has answered so I
> thought I'd ask it here.
>
> When using previous versions of XCode (7 and earlier), when a breakpoint has
> been reached, within the debugger I was able to do something like:
>
>> expr mySprite.position = CGPointMake(0,0);
>
> and I could then click play and see my sprite position update on the screen.
>
> Ever since updating to XCode 8, when I do this I get:
>
>  error: call to 'CGPointMake' is ambiguous
>  candidate function
>  candidate function

Where is it claiming the two candidate functions are?


>
> Why does this no longer work in XCode8, and how can I make it work?
>
>
> Patrick J. Collins
> http://collinatorstudios.com
>
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References: 
 >cannot use macros like CGPointMake in xcode8 debugger? (From: "Patrick J. Collins" <email@hidden>)

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