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Re: Cocoa and full-screen GL
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Re: Cocoa and full-screen GL


  • Subject: Re: Cocoa and full-screen GL
  • From: John Stiles <email@hidden>
  • Date: Mon, 31 Jan 2005 22:12:30 -0800

On Jan 31, 2005, at 8:13 PM, Guy English wrote:

> And frankly, imagine you're "unlucky" could only get the timer to fire
> 200 times/second. 200FPS is not too shabby.
Bah! What's the point of sinking all that money into my video card if
I can't run Quake I at twice that speed! :)

Dude, I'm not working on Quake I ... trust me, you'll be happy for 200FPS :P
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 >Re: Cocoa and full-screen GL (From: Guy English <email@hidden>)

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