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Re: Cocoa development with X-Code
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Re: Cocoa development with X-Code


  • Subject: Re: Cocoa development with X-Code
  • From: Marco Scheurer <email@hidden>
  • Date: Sun, 1 May 2005 13:57:54 +0200


On May 1, 2005, at 03:12, Erik M. Buck wrote:

I am sad to say that I have really never liked x-code. I just can't get it to work the way my brain works and the way I want it to work.

What I typically want is to create one or more frameworks that contains the model objects. Then I want one or more frameworks that provide a variety of reusable view classes for viewing model objects different ways. Then I want to create several applications that use the frameworks. For example, there may be a model "viewer" application and a separate model "editor" application. There may be a IB palette containing model and view components from the frameworks.
Last, I want a single aggregate project that will build everything and keep everything up to date. If I change a model class, I want the framework that contains the class to be rebuilt. Then I want all of the applications that use the framework to be re-linked or even rebuilt as necessary.


I know there is an x-code list, but the thrust of this post is not really "how do you do such and such in x-code?"

What I want to know is how other Cocoa developers are coping, and how non-trivial applications are being built. It seems to me that if I want to use CoreData, I am locked into x-code now.

Are there any alternatives ?

Sorry, I Don't know about alernatives, we're dealing with xcode. It's painful, but doable, using target dependencies upon other projects targets. (The pain mostlycome from handling different build styles and installation for your projects, especially frameworks.)


marco


Marco Scheurer Sen:te, Lausanne, Switzerland http://www.sente.ch

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