Re: Cocoa development with X-Code
Re: Cocoa development with X-Code
- Subject: Re: Cocoa development with X-Code
- From: Marco Scheurer <email@hidden>
- Date: Sun, 1 May 2005 13:57:54 +0200
On May 1, 2005, at 03:12, Erik M. Buck wrote:
I am sad to say that I have really never liked x-code. I just
can't get it to work the way my brain works and the way I want it
to work.
What I typically want is to create one or more frameworks that
contains the model objects. Then I want one or more frameworks
that provide a variety of reusable view classes for viewing model
objects different ways. Then I want to create several applications
that use the frameworks. For example, there may be a model
"viewer" application and a separate model "editor" application.
There may be a IB palette containing model and view components from
the frameworks.
Last, I want a single aggregate project that will build everything
and keep everything up to date. If I change a model class, I want
the framework that contains the class to be rebuilt. Then I want
all of the applications that use the framework to be re-linked or
even rebuilt as necessary.
I know there is an x-code list, but the thrust of this post is not
really "how do you do such and such in x-code?"
What I want to know is how other Cocoa developers are coping, and
how non-trivial applications are being built. It seems to me that
if I want to use CoreData, I am locked into x-code now.
Are there any alternatives ?
Sorry, I Don't know about alernatives, we're dealing with xcode. It's
painful, but doable, using target dependencies upon other projects
targets. (The pain mostlycome from handling different build styles
and installation for your projects, especially frameworks.)
marco
Marco Scheurer
Sen:te, Lausanne, Switzerland http://www.sente.ch
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